![]() Something drew me to seek out and start up this game, and I couldn’t quite figure out what. I maintain that more of the same isn’t all bad. If you’re looking for something – anything – new to the formula, you’ll need to seek out Formgen’s later two missions disks. ![]() If you weren’t ready for Wolf3D to be over, Spear will have some value. Pretty much the only thing you can expect from this title are new level layouts. The Death Knight is just Mecha-Hitler with a sleeker look and missiles. Barnacle Wilhelm is a straight copy of General Fettgesicht. There ARE five new bosses, but their behavior is lifted from the bosses in the first: Dual-chaingun packing Hans Grosse has an identical brother here named Trans Grosse (not naming him Frans is a wasted opportunity). ![]() No new weapons, no new enemies (except in the final level), and you can count the new textures on one hand. Almost.įirst, let’s get the expected disappointments out of the way. A pack of 20 more levels laid out as a prequel (once you kill Hitler in your series, I guess everything after has to be a prequel) almost seems pointless. 60 levels in the original Wolfenstein is a helluva lot – enough to run the concept out within that title alone. If you’ve avoided Spear of Destiny because it sounds like a simple expansion, offering yet more identical gameplay, well, your concerns are justified.
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